Hi, I am a professional character artist in game industry with 10 years of experience. I worked on multiple AAA next gen titles such as Devil May Cry, Disney Infinity 3.0 Star Wars and Silent Hill: Shattered Memories. I have an in-depth understanding of character production tasks from model creation and sculpting, cloth simulation, texturing, lighting and rendering characters for marketing purpose. Lately I have done substantial studies on human facial and anatomy. I devote a lot of time into traditional pencil drawing, focusing on portrait and capturing the essence of the character. It helps strengthening my observation skill and attention to details. I love to work as a team and I believe that team spirit is very important because that is what brings the team together to make something amazing and inspiring to everyone, including ourselves. I love to share my knowledge with others; likewise I like to be inspired and learn from people around me too.